Bake Photogrammetry Textures to Low Poly models 3D scanning c | Blender Tricks
Bake Photogrammetry Textures to Low Poly models
3D scanning can be a fun and quick way to create models, however the resulting textures and geometry tend to be very messy and complicated. Wouldn't it be nice if you could transfer that photographic texture to a simple retopologized mesh? Well, it's actually quite easy!