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Bake Photogrammetry Textures to Low Poly models 3D scanning c | Blender Tricks

Bake Photogrammetry Textures to Low Poly models

3D scanning can be a fun and quick way to create models, however the resulting textures and geometry tend to be very messy and complicated. Wouldn't it be nice if you could transfer that photographic texture to a simple retopologized mesh? Well, it's actually quite easy!