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Blender Tips & Tricks
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The latest Messages 28
2021-10-12 23:32:25
Using Rust, Dust or Dirt is a good way to blend two different materials and objects together. We can achieve this by using the Ambient Occlusion node, both in Cycles and Eevee.
369 views20:32
2021-10-12 16:03:42
How to visualize the velocity/acceleration of particles.
447 views13:03
2021-10-12 00:13:35
The edges or creases on the sides of cushions and sofas are called “decorative edges” and this video looks at how to add them to your quad topology base or complex 3D scanned models.
521 views21:13
2021-10-11 18:50:08
Quick way to find tris and ngons by @Pxbr123
545 views15:50
2021-10-11 17:37:26
For the cloth filter there is a new option calle bending stiffness, it helps to have a bit more control on wrinkle size.
529 views14:37
2021-10-11 01:33:16
When modeling with Booleans, you sometimes will get into this situation where you’ve got some big N-gons surrounded by quad faces. Here’s a quick way to turn them into all quads.
564 views22:33
2021-10-10 23:15:18
Renewed Knife tool in blender 3.0 - locking by axes by @Pxbr123
562 views20:15
2021-10-10 21:08:50
How to improve volumetric shading in Eevee.
556 views18:08
2021-10-10 19:32:35
Ctrl or Shift + drag right click mouse by @Pxbr123
566 views16:32
2021-10-10 18:43:25
Some Useful keys in shader editor (S, G, H) by @Pxbr123
566 views15:43