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The latest Messages 4
2021-08-14 20:47:59
WinCompose
A compose key allows to easily write special characters such as é ž à ō û ø ¤ ∅ « ♯ ⸘ Ⓚ ㊷ ♪ ♬ using short and often very intuitive key combinations.
#csharp #key #macro
https://github.com/samhocevar/wincompose
295 views17:47
2021-08-10 07:43:52
.NET Infographics
Here are (almost) all of the infographics that badamczewski have made on .NET (C# and F#):
https://leveluppp.ghost.io/net-infographics
#csharp #fsharp #info #infographic #optimization
397 viewsedited 04:43
2021-08-01 22:24:24
Town of Us
An Among Us mod that adds a bunch of roles, modifiers and game settings, written in C#.
#amongus #amogus #sus #game #csharp
https://github.com/polusgg/Town-Of-Us
457 views19:24
2021-08-01 22:09:15
Material design in AvaloniaUI
This repository is a collection of styles to help you customize your Avalonia application theme with Material Design.
#csharp #avalonia
https://github.com/AvaloniaCommunity/material.avalonia
374 viewsedited 19:09
2021-08-01 22:06:29
.NET Conf (Focus on F#)
one-day livestream event that features speakers from the community and Microsoft teams working on and using the F# language. Learn how F# lets you write succinct, performant, and robust code backed by a powerful type system and the .NET runtime you can trust to build mission-critical software.
Special Events: Guido van Rossum (Creator of #Python) learns F# from Don Syme (creator of F#)
https://focus.dotnetconf.net/
https://channel9.msdn.com/Events/dotnetConf/Focus-on-FSharp?d=1
354 views19:06
2021-07-22 21:16:05
Try the new System.Text.Json source generator
https://devblogs.microsoft.com/dotnet/try-the-new-system-text-json-source-generator/
415 viewsedited 18:16
2021-07-17 21:02:29
UnrealCLR
UnrealCLR is a plugin which natively integrates .NET host into the Unreal Engine with the Common Language Runtime for direct execution of managed code to build a game/application logic using the full power of #csharp 9.0, #fsharp 5.0, and .NET facilities with engine API. The project is aimed at stability, performance, and maintainability.
#game #engine #unreal #epicgames
https://github.com/nxrighthere/UnrealCLR
504 viewsedited 18:02
2021-07-16 22:41:07
NuGetPackageExplorer
Create, update and deploy Nuget Packages with a GUI
#nuget #package
https://github.com/NuGetPackageExplorer/NuGetPackageExplorer
409 views19:41
2021-07-13 01:16:58
dotnet-hashA simple dotnet global tool to calculate hashes for the given file. The tool calculates MD5, SHA-1, SHA-256, SHA-384, and SHA-512 hashes for any file and outputs the result as Base64 or Hex string.https://github.com/TheBlueSky/dotnet-hash
456 viewsedited 22:16
2021-07-13 01:12:54
VVVVvvvv is a visual-first live programming environment for the .NET ecosystem.
It uses our new visual programming language VL which compiles to C# using Roslyn and has full state hot-reload to allow you to modify programs while they are running.https://visualprogramming.net/
395 viewsedited 22:12