New Dota 2 update - Greg: Aghanim's Labyrinth: The Continuum | Dota 2 feeder
New Dota 2 update - Greg:
Aghanim's Labyrinth: The Continuum Conundrum - Gameplay Update
General - Ascension Scaling: creature bonus hp per ascension reduced from -5/20/40/60/80/100% to -5/18/36/54/72/90% - Ascension Scaling: creature bonus damage per ascension reduced from -5/20/40/60/80/100% to -5/18/36/54/72/90% - All melee heroes' base armor increased by 1 - Fixed several exploits used to skip trap rooms - Fixed certain creatures not reacting when damaged from far away - Fixed Ash's Pulse triggering while silenced or muted - Panda Potion Pub and Arcane Archives events can now appear at depth 1 HEROES Bane - Dark Symbiosis: When an ally is Enfeebled, it now lasts 2x the duration - Dark Tendrils: Fiend's Grip Percent increased from 35% to 50% - Dark Tendrils: Latch Range increased from 90 to 100 - Dark Tendrils: Creation interval improved from 2.5 to 2.0 - Cloud of Frailty: Now also grants 2 charges of Brain Sap - Black Ichor: Channeling no longer ends if the primary target dies after taking Black Ichor - Driven to Delirium: Now also grants 200 Fiend's Grip cast range - Mind Fracture: Radius increased from 250 to 275 - Mind Fracture: Heal Percent increased from 25% to 35% - Mind Fracture: Movement Slow increased from 40% to 50% - Shared Torment: Spill Width increased from 175 to 200 - Shared Torment: Non-captains targeted with Enfeeble after taking Shared Torment are 20% larger - (Minor Shard) Brain Sap Cast Range increased from 150 to 175 - (Minor Shard) Nightmare Invulnerability Duration increased from 0.4 to 0.5 - (Minor Shard) Nightmare Tick Damage increased from 15 to 20 Clinkz - Strafe: percent of Skeleton Walk movespeed used for attack speed buff increased from 300% to 400% - Strafe: duration increased from 6s to 7s - Burning Barrage: fixed arrow damage display value appearing as 40% instead of 65% - Burning Barrage: fixed damage percent minor upgrades not working - Splitshot: now also increase...