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New Dota 2 update - Greg: Aghanim's Labyrinth: The Continuum | Dota 2 feeder

New Dota 2 update - Greg:

Aghanim's Labyrinth: The Continuum Conundrum - Gameplay Update

General
- Ascension Scaling: creature bonus hp per ascension reduced from -5/20/40/60/80/100% to -5/18/36/54/72/90%
- Ascension Scaling: creature bonus damage per ascension reduced from -5/20/40/60/80/100% to -5/18/36/54/72/90%
- All melee heroes' base armor increased by 1
- Fixed several exploits used to skip trap rooms
- Fixed certain creatures not reacting when damaged from far away
- Fixed Ash's Pulse triggering while silenced or muted
- Panda Potion Pub and Arcane Archives events can now appear at depth 1
HEROES Bane
- Dark Symbiosis: When an ally is Enfeebled, it now lasts 2x the duration
- Dark Tendrils: Fiend's Grip Percent increased from 35% to 50%
- Dark Tendrils: Latch Range increased from 90 to 100
- Dark Tendrils: Creation interval improved from 2.5 to 2.0
- Cloud of Frailty: Now also grants 2 charges of Brain Sap
- Black Ichor: Channeling no longer ends if the primary target dies after taking Black Ichor
- Driven to Delirium: Now also grants 200 Fiend's Grip cast range
- Mind Fracture: Radius increased from 250 to 275
- Mind Fracture: Heal Percent increased from 25% to 35%
- Mind Fracture: Movement Slow increased from 40% to 50%
- Shared Torment: Spill Width increased from 175 to 200
- Shared Torment: Non-captains targeted with Enfeeble after taking Shared Torment are 20% larger
- (Minor Shard) Brain Sap Cast Range increased from 150 to 175
- (Minor Shard) Nightmare Invulnerability Duration increased from 0.4 to 0.5
- (Minor Shard) Nightmare Tick Damage increased from 15 to 20
Clinkz
- Strafe: percent of Skeleton Walk movespeed used for attack speed buff increased from 300% to 400%
- Strafe: duration increased from 6s to 7s
- Burning Barrage: fixed arrow damage display value appearing as 40% instead of 65%
- Burning Barrage: fixed damage percent minor upgrades not working
- Splitshot: now also increase...