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Blender Tricks

Logo of telegram channel blender_tricks — Blender Tricks B
Logo of telegram channel blender_tricks — Blender Tricks
Channel address: @blender_tricks
Categories: Technologies
Language: English
Subscribers: 10.64K
Description from channel

Blender Tips & Tricks
Contact: @RUST_Cg_Feedback_bot
@cgfreelance - CG jobs and projects
@cgnews - news about CG
@geometrynodes - files for Blender
@polymodel - about polygons
@darkmax3d - 3dsMax tutorials
@tyflowevent - tyflow free files

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The latest Messages 7

2022-05-06 01:41:53
Using mostly modifiers, we can quickly create a complex cylinder with uneven holes, which can be used for modeling a gun barrel for instance.
2.8K views22:41
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2022-05-03 18:51:14
Metaballs are a fun, artist-friendly tool for quickly blocking out shapes. These can then be converted to a regular mesh and symmetrized for further use as a sculpting base mesh.
1.2K views15:51
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2022-05-03 00:25:23
The BSurfaces add-on is included with Blender and allows us to easily sketch retopology guides with the annotate tool, which is then turned into actual geometry. It’s very quick to use and essential in anyone’s retopology toolset.
735 views21:25
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2022-04-30 00:15:33
If you want to reconstruct a face, but you don’t have enough photos for photogrammetry, you can use this tool. It only needs 2 or 3 photos and does most of the work automatically, with only a little bit of manual finetuning needed. It’s a paid addon but the demo version works for 15 days so you can get quite a bit of work done for free. Get it here: https://keentools.io/download/facebuilder-for-blender
619 views21:15
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2022-04-28 11:00:00
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#промо
914 views08:00
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2022-04-23 20:37:03
Quick tutorial on how we create the volumetric light used in the short film by bu.shortfilm 
943 views17:37
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2022-04-22 22:59:41
Seamlessly tiling normal or displacement maps are great for easily adding details to models. You can create these maps yourself by sculpting on a Plane, using the Tiling feature.
658 views19:59
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2022-04-20 22:10:59
A very simple solution to N-gons and triangles in your subdivision modeling workflow, is Subdividing in combination with creasing to protect your shape. It automatically turns everything to quads. Since it also introduces more geometry, it’s best used early in the process.
1.3K views19:10
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2022-04-19 23:48:22
Have you ever wanted to create a 3D scene with an object that floats on the water, like a boat? This tutorial explains the basics of such a scene. Boat model by carlcapu9 on Sketchfab.
810 views20:48
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2022-04-15 23:35:49
You probably already learned from Blenderguru how to make a tasty looking donut in Blender. But how about a futuristic cyber donut? In this video we look at some UV unwrapping tips, useful for adding a seamlessly tiling Displacement map to a cylindrical object.
471 views20:35
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