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Version 1.1.12 -> 1.2.0 The original idea for Version 1.2.0 ha | Empire Conquest News

Version 1.1.12 -> 1.2.0
The original idea for Version 1.2.0 has been split into two versions. Version 1.2.0 is pushed and Version 1.3.0 is being created with the features you can see beneath.

Version 1.2.0:
Distance (when 1.4) will calculate with 1.4 instead of 1.
Same goes for other values with a decimal.
Farm displays now where the troops "are".
Population_in_buildings
Population_in_troops
Population_in_recruitment
Map has increased to a 10x10 border instead of closest 10 villages.
The 10x10 border is your X + and - 5 as well as your Y + and - 5.
If your village has X 495 and Y 505, you get all villages between X490, Y500 and X500, Y510.
Notification setting implemented for when troops are back
Orders (all) will show the sending_village_name from now on.
Vill Orders won't show this.
Orders show looted resources
/recruit_id_amount has been changed to /recruit_id amount
Reports can be marked all as read at once
Reports show time of creation before the title
You get notified when troops return at the village
Bugfixes

Version 1.3.0 will have the following included:
Delete reports based on title
Orders can be canceled within 10 minutes after sending
Protips
/reset if you want to start over
Setting for protips
Toplists will show your position first
Performance increase for the laggy times