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GameDev Pulse

Logo of telegram channel gamedev — GameDev Pulse G
Logo of telegram channel gamedev — GameDev Pulse
Channel address: @gamedev
Categories: Games
Language: English
Subscribers: 1.93K
Description from channel

Game Developers News, Lessons, Books, Assets and many more. Godot, Unreal Engine, Unity, Blender. Our Website is http://gameunion.tv/

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The latest Messages 2

2022-08-24 08:55:44 The next big weapon for your game is...



423 views05:55
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2022-08-23 09:52:20
Sometimes I criticize Godot 4 (alpha) due to very annoying bugs (for example, UIDs are not Unique for copies – issue #54774), but then I remember how far we can push the visuals with G4 – much better lighting and shadows, much more objects without performance drops.

And I forget about bugs!

#Godot #GodotEngine
541 viewsedited  06:52
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2022-08-20 16:13:18 Pretty old #UnrealEngine tutorial, but still worthy:



619 views13:13
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2022-08-19 16:56:40
Input Helper addon for #Godot now works with Godot 4!

→ Detects what input device the player is using
→ Can tell the difference between a few different gamepads
→ Can get and set input action buttons and keys
→ Rumble a gamepad

https://github.com/nathanhoad/godot_input_helper

→ Licensed under the MIT license
#GodotEngine #Addons #FOSS
866 views13:56
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2022-08-14 14:33:07 MUSIC SUNDAY

This was shot BEFORE The Boys S1:



787 views11:33
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2022-08-12 22:05:29 Let's spend this Friday watching #THQ event:

Alone in the Dark, Destroy all Humans 2, Space for Sale, Gothic remake, Jagged Alliance 3, The Valiant, Tempest Rising...



764 viewsedited  19:05
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2022-08-12 13:06:22
Godot Engine developers have founded a commercial company W4 to support the non-profit section. It also means that they can add non-opensource components and make custom builds.

Their first announcement is to bring DX12 to Godot 4... and you can compile it right now https://w4games.com/2022/08/12/w4-games-donates-direct3d-12-support-to-godot/

#Godot #GodotEngine #GameEngines #DX12
712 viewsedited  10:06
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2022-08-12 12:59:15
And one more trick for #Unity users: you can make a default scene to run it in the editor, and ignore what scene you are editing. It's very helpful to work with big projects, where you need an intro scene to load stuff, and then edit many other scenes and test them as part of the project.

https://docs.unity3d.com/ScriptReference/SceneManagement.EditorSceneManager-playModeStartScene.html
591 viewsedited  09:59
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2022-08-12 12:32:03
SMAA sucks in #Unity, but #TAA is only supported in HDRP. But there's MIT-licensed library to use #TAA in URP

https://github.com/sienaiwun/TAA_Unity_URP
897 views09:32
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2022-08-12 11:23:17
#CSGO recreated with #Source2

A new engine by #Valve allowed modders to make much better materials, lighting, particles, and so on: https://

515 viewsedited  08:23
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