2021-05-17 06:57:10
Tools Programming Intern
Job Description:
- Support in the implementation of practical and timely solutions that meet the game design and technical requirements.
- Work in an agile development team, taking responsibility for organising and planning their own work.
- Help maintain technical documentation for the engineering team as well as other disciplines.
- Optimise code and data for memory usage and performance as required.
- Write debugging tools for programmers, level designers and artists.
- Carry out all other related tasks.
Job Requirements:
- Currently pursuing a bachelor’s or master’s degree in computer science, computer engineering, mathematics, game programming or a similar field.
- Demonstrated game programming experience (personal or professional).
- Experience developing and debugging in C/C++ and familiar with Microsoft Visual Studio.
- Good understanding of data structures and algorithms.
- Strong mathematics background (logic, linear algebra, calculus, statistics and probability, …)
- Passion for gaming and familiarity with Ubisoft games.
- Familiarity with game engine development.
- Familiarity with revision control software like Perforce.
- Knowledge of a least one scripting language (Perl, Python, Lua, …)
- Knowledge of one or more of the following fields: shaders, animation, networking, physics, Max plugins, and content pipeline tools.
- Must be enrolled in a local institution and internship must be recognized by the school
- Preferred internship period: 4 – 6 months
Contact Details:
https://bit.ly/3eTPTut
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